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Never mind! I was being a dummy-dum-bum!

Adding a custom Tab was actually really simple! 

RECIPETABS['CHEM'] = {str = STRINGS.TABS.CHEM, sort= 11, icon = "chemtab.tex", icon_atlas = "tabs/chemtab.xml"}

In the modmain, and an image is all that was required. Still getting the String to work, but it's pretty much done.

 

 

For my William 2 mod (http://forums.kleientertainment.com/topic/30527-william-2-the-aged-alchemist/), I'm planning on making it so to craft his things, he requires a special "backpack" item. But me trying to find an *efficient* method of doing so would be impossible. I could figure it out after a while, but it would probably be terribly done.

 

And I don't mean the item as a part of the recipes, I mean he needs to equip the backpack and then the recipes come up. One of my ideas (that's probably fairly stupid) is this: Put all the recipes in the books tab. Make it so when he equips the backpack, it gives him the books tab, and remove it when he unequips it.

 

I would rather the items be in the Science tab or even another custom tab. Any help would be greatly appreciated.

Edited by Mr. Tiddles

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